Voxel Serialization =================== Voxel configuration has its own serialization format based on `json `_. :cpp:class:`rofi::voxel::VoxelWorld` is implicitly convertible to and from `nlohman::json `_. Json Grammar ------------ .. code-block:: json { "bodies" : [ < array of voxels > ] } where *voxel* is .. code-block:: json { "body_dir": { "axis": < "X" | "Y" | "Z" >, "is_positive": < true | false > }, "joint_pos": < 0 | 90 | -90 >, "pos": [ < array of 3 integers > ], "shoe_rotated": < true | false > } Voxel world is valid if there exists a connected RoFI world that is represented by the voxel world.